Difference between revisions of "Main Page"
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= Credits = | = Credits = | ||
== Original Project == | == Original Project == | ||
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| + | In 2016 the original code developed by Andrew Beer and tested by Duncan Edwards started a project known as TZXduino. The purpose of this project was to allow TZX files and TAP files commonly used by Sinclair computers like ZX81 and ZX Spectrum to load games from an SD card. The code runs on an Arduino Nano. TZXduino was the 2nd shot at this as the team had initially based their idea on playing wav files in a project known as ArduiTape. | ||
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| + | The idea is to have the code convert the files back into audio and play this audio through the tape port of the computer to load up games and apps. | ||
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| + | In 2018 the same team Andrew and Duncan developed CASduino with Andrew doing the coding. The same principle again, but this time the format to play was CAS files mostly used by Dragon and MSX computers. | ||
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| + | Also in 2018 Kernal Crash added support to TZXduino for UEF files commonly used by Acorn Electrons and BBC Micros. | ||
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| + | Sometime later Rafael Chaasserot consolidated TZXduino and CASduino in a fork we no know as Maxduino. | ||
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| + | All projects are opensource and while only small changes have been added to TZXduino and CASduino, Maxduino is still evolving adding more platforms to the supported list. | ||
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== Other Sources == | == Other Sources == | ||
Revision as of 15:04, 26 September 2021
Credits
Original Project
In 2016 the original code developed by Andrew Beer and tested by Duncan Edwards started a project known as TZXduino. The purpose of this project was to allow TZX files and TAP files commonly used by Sinclair computers like ZX81 and ZX Spectrum to load games from an SD card. The code runs on an Arduino Nano. TZXduino was the 2nd shot at this as the team had initially based their idea on playing wav files in a project known as ArduiTape.
The idea is to have the code convert the files back into audio and play this audio through the tape port of the computer to load up games and apps.
In 2018 the same team Andrew and Duncan developed CASduino with Andrew doing the coding. The same principle again, but this time the format to play was CAS files mostly used by Dragon and MSX computers.
Also in 2018 Kernal Crash added support to TZXduino for UEF files commonly used by Acorn Electrons and BBC Micros.
Sometime later Rafael Chaasserot consolidated TZXduino and CASduino in a fork we no know as Maxduino.
All projects are opensource and while only small changes have been added to TZXduino and CASduino, Maxduino is still evolving adding more platforms to the supported list.